The Material Editor provides functions to create and edit materials and maps. This tutorial is a basic introduction to the options available.
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This tutorial describes the process of creating a 3D infrastructure and landscape scene from an AutoCAD design drawing using MAX/VIZ and Quickscape application software.
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This video tutorial continues your guided tour of the AutoCAD 2010 user interface. Running time: 3min 20sec
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This tutorial considers the various options for creating shadows when rendering 3D models.
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These techniques apply to basic CAD programs such as AutoCAD, IntelliCAD, etc. If you have a civil/survey program or add-on, such as Land Desktop, SurvCADD, Eagle Point, etc., then there are built-in tools for entering lines and curves.
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Edges exist where one surface meets another. Usually an edge is a surface edge detail such as pavers, a retaining wall or stepped features such as steps or terracing. This tutorial explores ways of working with them to create 3D elements.
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This tutorial shows how to create an animated walkthrough of your AutoCAD 3D model using 3DS MAX 5. All you need to start is an AutoCAD drawing with some 3D content. The end result will be a .AVI file which can be viewed on any Windows PC.
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This tutorial runs through all of the modify tools, demonstrating practical examples in each case.
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Although AutoCAD has a number of commands for creating special 3D objects, a lot can be achieved by changing the properties of basic 2D objects like polylines. This tutorial provides a basic introduction to creating and viewing 3D objects.
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This tutorial takes a step-by-step approach to moving your AutoCAD 3D models into Bryce, applying materials and creating a setting.
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AutoCAD 2010: Basic 3D Editing with Grips & Gizmos
This tutorial follows on from the 3D Primitives tutorial and describes how 3D solid objects can be edited using grips and gizmos. Running time: 11min 53sec