This tutorial takes a step-by-step approach to moving your AutoCAD 3D models into Bryce, applying materials and creating a setting.
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This tutorial describes how to create a triangular ground model using Key Terra-Firma and AutoCAD and how to import this ground model into Bryce.
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The CADTutor Image Bank image pairs can be used to create Picture Objects in Bryce. This short tutorial tells you how this is done in 7 simple steps.
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This tutorial gives a basic but comprehensive introduction to keyframe animation in Bryce and introduces some key concepts in animation generally.
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Just about everything in the Brycean world can be animated, including materials. This tutorial shows you how to simulate ripples on the surface of a standard Bryce water material by modifying the offset and rotation of the texture component of the material.
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