Putting a scene into an "environment" is important, not least to generate a feeling of "outdoors", a "sense of place" or mood. This tutorial takes you through the process of applying a sky background.
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This tutorial follows on from the simple Loft tutorial in Options for Creating Objects and demonstrates how to map a material along a lofted object.
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This tutorial is designed to help AutoCAD users get to grips with AutoLISP quickly. It demonstartes how to create AutoLISP routines from a standing start.
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This tutorial introduces the 3D Scale and 3D Align tools. Although 3D Scale is a bit of a damp squib, 3D Align is very powerful and can get you out of all sorts of scrapes if you know how to use it correctly. Running time: 3min 42sec
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This tutorial introduces the AutoCAD extrusion tools, Extrude and Press/Pull. A good understanding of both tools is important for developing 3D modeling skills. Running time: 9min 53sec
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Before attempting to create a scene it is important to understand global settings pertaining to any scene that will make modelling more efficient together with settings that pertain to individual scenes and stages in scene development. This tutorial explains Viewport Configuration options, Scene Settings and basic MAX / VIZ Configuration.
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This video tutorial describes how to prepare the AutoCAD 2010 user interface (UI) ready for a 3D drawing project. Running time: 2min 23sec
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There are a number of ways of creating the three main elements of a landscape scene, surfaces, edges and objects, each one demending an understanding of the creation methods and tools at hand. This tutorial shows you how.
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This tutorial demonstartes how to create your own bitmap based materials using Photoshop and AutoCAD.
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Just about everything in the Brycean world can be animated, including materials. This tutorial shows you how to simulate ripples on the surface of a standard Bryce water material by modifying the offset and rotation of the texture component of the material.
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AutoCAD 2010: Subobject Editing with Filters
This tutorial introduces the subobjects (Face, Edge and Vertex), describes how best to select them and demonstrates how they can be edited. Running time: 15min 56sec